- Resource management
- Tile placement
- Great art
- Great theme
- Messing with your friends strategy
- Multiple options to earn victory points
- Card drafting (in a way)
- Creating long term goals
- Engine building
Everything is executed so seamlessly, the theme is there at every corner of the game. Most games lose sight of the theme somewhere in the game. Be it mechanic, how things are acquired, interaction with the opponents, something always feels a little off with most games. Terraforming has everything tightly connected. At no point I felt like I wasn't a company racing to take hold of the planet. The resources are perfect. The O2 and temp track are perfect. The project names are perfect. Interaction with other players tiles are perfect. Let's face it, a lot of time went into the theme of this game. They nailed it in every way.
All of the resources are great also. They are crude but at the same time elegant and again very tied into the theme. Cubes right? We all have games with cubes. But these cubes are beautiful. They feel alien and rare. Something like you'd expect to find on Mars. Another aspect that I love about the resources in this game are "thresholds". It's great that I just created a plant, but when I have to have 8 of them to use them, that really makes you think long term in regards to this and subsequent actions.